Days Gone Director Admits One Boss Fight was “Terrible,” Pacing Issues Due to Budget Constraints

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Days Gone director Jeff Ross has been the subject of many headlines recently owing to his statements regarding the game, its never-realized sequel, and how it was treated as a “big disappointment” by upper management despite selling eight million copies in its one and a half years in the market. He is not yet done revealing more, it seems, as Ross spoke in an interview admitting that one boss fight in Days Gone was “terrible,” and that several pacing issues in the game were due to the budget constraints.

  • Source: mp1st
  • January 13, 2022
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