Meet the team behind the Dead Space Remake

Third-Party Posts
Summary
By now, you might have heard: Dead SpaceTM, one of the most beloved and critically acclaimed survival horror games ever, is being rebuilt from the ground up to offer a deeper and more immersive gameplay experience. Our talented folks (who shipped Star WarsTM: Squadrons and the single-player campaign of Star WarsTM BattlefrontTM II) are deep in the process of turning a 2008 title into a state-of-the-art, modern experience.
In order to get a sense of what’s going into this project, we talked to Senior Producer Philippe Ducharme, Creative Director Roman Campos-Oriola and Art Director Mike Yazijian. And it quickly became clear that this remake is a passion project for everyone.
Left to right) Mike Yazijian, Art Director; Roman Campos-Oriola, Creative Director; Philippe Ducharme, Senior Producer
BY FANS, FOR FANS
Take, for example, Roman’s four-word response when we asked what brought him to Motive: “The words ‘Dead Space.’” This is clearly a team that’s in love with the source material, and it shows in every facet of the project.
Of course, that’s not all he had to say about joining Motive. “I’d never had the opportunity to work on a survival horror game, which is one of my favorite genres as a gamer. So the opportunity to work on Dead Space was like, ‘Yes, you can stop talking, I’m on my way.’”
- Source: EA
- July 24, 2021