The gameplay is comprised of multiple segments, each looking at Elden Ring’s many fundamentals. While looking much like Dark Souls in many ways, there are clearly many differences in the way Elden Rings plays. The open world provides a somewhat Skyrim-like atmosphere, something particularly heightened when a dragon descends on the player character out of nowhere.
The gameplay reveals that Elden Ring’s bonfire alternatives are known as a Site of Grace, and they project rays of guiding light that can be used to find new areas. The open world nature of the game means you can ignore such guidance and go wherever you please, though.
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